Showing posts with label fireballs. Show all posts
Showing posts with label fireballs. Show all posts

Tuesday, December 11, 2012

John Carpenter Week: The Thing


You hear every sound as the tick of the clock allows for another minute to pass by.  You feel the sweat on your brow lightly trickling down and you know in your heart of hearts the person next to you may not be what he or she appears to be.  This is The Thing.

Lordy, how could spoilers survive in 0 degree weather?


In 1982, John Carpenter remade Howard Hawks 1951’s science fiction film The Thing from another World into simply The Thing; an alien entity that has the ability to change its molecular structure and DNA into something or someone else through assimilation.    On an Antarctic research station deep in the snow and ice lurks something man has never seen, 12 men will be pushed to the breaking point of sanity and paranoia will seep in.   OoOo got carried away there.  

Based on the original story, “Who Goes There?” by Science-Fiction writer John W. Campbell Jr., the screenplay for the 1982 version was written by Bill Lancaster (The Thing, The Bad News Bears film and TV series) and helmed by director John Carpenter (Assault On Precinct 13, Halloween, Escape From New York, Big Trouble In Little China, and Vampires) unfolds a story of 12 men encountering a malamute being shot at from a helicopter by a Norwegian research team when the copter explodes and kills the pilot and co-pilot.  The rifleman still trying to kill the dog is shot by the station commander Garry (Donald Moffat of The Thing, When the Time Comes, Clear and Present Danger).  


 Helicopter pilot R.J. MacReady (Kurt Russel of The Computer Wore Tennis Shoes, Escape From New York, The Mean Season, Soldier and Deathproof) and Dr. Copper (Richard Dysart of Being There, L.A. Law, The Thing and Spawn the Animated Series) discover a camp completely ruined and torched. A few deaths consistent with suicide and outside in the snow is a body with two heads burnt to almost lack of recognition.  The body is wrapped and research documents are taken back to the station.  Through an autopsy Doctor Blair (Wilford Brimley of The Waltons, The China Syndrome, Brubaker, Roughnecks and Borderline) the two faced creature is perfectly normal.  The malamute starts attacking all the other sled dogs and is toasted with a flamethrower wielded by Chiles (Keith David of The Thing, Platoon, They Live, Clockers, Gargoyles, and Spawn the Animated Series) then brought to Blair to do I guess a necropsy on it.  Blair finds cells in it that are not animal DNA and proceeds to comb the Norwegians’ records.  He discovers that an alien life form that was said to have came to Earth in a flying saucer and they speculate millions of years ago trapped under sheets of ice as far back as the first Ice Age. 

Finding this research everyone becomes skittish around one another, locking their doors and arming themselves.  Who is who?  Am I next?  FX wizard Rob Bottin (Maniac, The Howling and Robocop) is responsible for ¾ of the creature creations and prosthetics.  The dog creature was crafted by none other than the late Stan Winston (Dracula’s Dog, Parasite, The Terminator, Aliens, Predator 1 and 2).  35mm film with a Panavision anamorphic lens shot at a slower speed of 2.35.  Tight shots, a soundtrack composed by Ennio Morricone (The Good, The Bad and the Ugly, The Untouchables, Once Upon a Time in the West and Once Upon a Time in America) rather than Carpenter.    In conclusion, if you don’t mind feeling a bit twitchy and love a good scare then this flick still stands the test of time but never watch it alone…

Monday, November 12, 2012

Hellboy...don't tell me you never heard of it?


What is it that makes a man a man? Is it his origins, the way things start…Or is it something else, something harder to describe?   Hey folks I thought this would be a good kick start to Guillermo del Toro week if we tackled a film a great deal of us know, like or dislike, love or loathe.  Now without further adieu…This is Hellboy.

Skip to the part where I can kill a spoiler

In 1993, San Diego Comic Con’s second titled comic was released by comic artist/writer Mike Mignola (Wolverine, Daredevil, Power Man and& Iron Fist) Hellboy was a monster, a demon that championed on the side of good and taught Christian morals. Hellboy was contracted by Dark Horse Comics in 1994 and is a title to this day.   Mignola stated in a interview for the movie he got tired of drawing men and women in tights, panel after panel and really like making monsters instead. So why not make a monster a hero?
Collaborating with writer Peter Briggs, del Toro and he start hammering through the pages of Mignola’s Red Right Hand of Doom story arc and place a father/son relationship that Hellboy and Professor Broom did not have in the comics.   That being said, let’s get to fun!   In 1944 on the shores of some remote ruins in Scotland a natural connection of ley lines, the Nazis are attempting to cross a dimensional gate to a realm uncharted by sane men.   From a substantial gunfight between US forces of the newly founded Bureau of Paranormal Research and Defense and the Nazis, Russian scientist, paranormal expert Grigori Rasputin (Karel Roden of Blade II, Bulletproof Monk, The Bourne Supremacy and The Abandoned) delves in a realm where angels dare not tread and is sucked through the portal, all seems well but Professor Broom points out that portal worked both ways and was open long enough for something else to have gotten through.    A search of the premises comes up with a small ape like child, red as a fire engine and a right hand composed of stone.   Cut to 2004 and young FBI agent John Myers (Rupert Evans of Sons & Lovers, Fingersmith, Emma and This is David Conrad) entering the world of the BPRD and informed there is much more going on this little blue green planet by Professor “Broom” Bruttenholm (John Hurt of Alien, History of the World: Part I, The Hit, 1984,Beyond the Gates and V for Vendetta).  A brief introduction with the aquatic Abe Sapien (Doug Jones of The Time Machine, Men in Black II, Adaptation, Doom and Pan’s Labyrinth) a vault about 8 inches thick is open to reveal the man or demon of the hour, Hellboy (Ron Perlman of Beauty and the Beast, The Magnificent Seven, Crime and Punishment, Cronos, Blade II and Star Trek: Nemesis)   

A few issues being in the BPRD, if you do not really have an area of expertise and just a grunt with a gun you have the live span expectancy of a red shirt.   You are on Hellboy’s team and we never heard of you?  Bye bye cannon fodder.   This film with its crane shot, hand held and a fair amount of dolly track with anamorphic scope gives you that chestnut of being there in the action without a fraction of the collateral damage.  An enjoyable monster flick, you can show to the kids and they will thank you for it.

Thursday, July 12, 2012

Black & White: Good or Evil?


Now normally when I give a review about a game I am weighing the pros and cons of it but with Black & White it is damn near impossible to bad mouth it. Lionhead Studios released Black & White in 2001.  Published by Electronic Arts for both Windows and Mac, this game got instant raves allowing you to be either a savior or a devil. Due to its popularity, a expansion came out, followed by its sequel Black & White2.   The tutorial (unfortunately you cannot skip through that) starts as soon as you are brought into this world as a new deity. No sooner do you rescue a child from ravenous sharks; the villagers wish to worship and praise your name. You are then greeted by your collective conscience of evil and good or black and white if you will. Both will offer advice to situations as each new problem or crisis is put before you. Each task can be handled with benevolence or malice. The choice is yours. I feel you cannot properly understand a game until you have explored all the angles and opportunities that both good and evil provide so without further adieu here are the highlights to good.

Good: You are the toast of the town and the answer to all prayers. As a good deity you will find worshippers come quickly to prayer. As this is your flock you must watch and tend to them. Assign them work and life. Creating disciples is a snap. The options are builder, breeder, farmer, fisherman or woodsman. Your disciples will continue this line of work that you saw them fit to do until the day they die. This includes breeders, so if you do not want a population increase to epic level, be a bit choosy as to how many breeders you possess, because they are like rabbits.

Part of being a loving god is to take all the problems in your stride and assist them as best as you can. Aiding you in these endeavors will be a pet you can nurture with love and understanding. Providing compassion to this creature is not only kind but a must in the game. Teach it to respect the people and land to create a better harmony for all. With each problem correctly taken care of, a reward is assured and happier worshippers are bountiful. Bear in mind that you will not make them happy 100% of the time. You can only do the tasks, provide miracles to astound and bewilder them and in general and guard them from harm from evil deities. While some might view this as a thankless task, yours is a higher calling to the children you wish to strive in your land.

Evil: Corrupter of youth and destroyer of men, yours is a task behold to the pathetic mortals that dare ask for favors. Constantly underfoot and demanding, these mortals attempt to take up your precious time with requests of benevolence of which you have none. You strive to obtain powers and wreak havoc across the land leaving these frightened simpletons cowering in their little, hopeless lives awaiting to be the next sacrifice to your awesome might. When one of their neighbors goes to the altar for blood sacrifice, they should be down on their knees praising you for not ending them.

Fear is an excellent motivator and provides more worship in your name. Their children will learn to abide by your rules or be fed to the fiendish creature you command with a ruthless iron fist. You will revel in delight as your creature hurls lightning and fireballs from sheer boredom or just in general malice. Cackle from high above at the wanton destruction in your name. Oh it is good to be the god.

The story is in your hands. Do what you will and enjoy.