Saturday, November 24, 2012

Zombie Hunter: the name says it all.

Well folks it has been a while since I have done a video game review so I am starting one off with a plug 'n play game based on the Walking Dead TV series. JAKK'S TV series game titles strikes gold with Zombie Hunter is a plug 'n play FPS with a shotgun controller and a zombie head and hands peering over the wireless unit.

Spoilers ain't people, man. Not any more.

 This simplistic game is ideal for any Big Buck Hunter fanatics and gives the zombie haters something to do.  The story line is basic in that you are in the woods as a standard character on the move to get ahead of the walkers.  You find that your base camp has a level of infestation and of course you can only dispatch the walkers with a shot to the head.  As you progress through the game you encounter Glenn and go on a few missions with him.  Defending him when needed.

Now let us discuss game mechanics.  You need to be about 8 to 10 feet from the screen in order to properly take out the walking dead.  The plastic sight on the gun is pointless to look down so do NOT even bother.  A target reticle will digitally appear and for the most part works pretty spot on but you need to caliberate for your shooting stance.  Downside to this game is we (My Dad and I) could not figure if you could do this one from the couch or not so I would just recommend this a standing pose.   Unlike a real rifle or shotgun there of course is no recoil so the main worry is keeping the gun steady and level.   The game does have a set speed for destroying crates that contain different ammo and health so be quick about it or you miss out.   You also have unlimited ammo for the shotgun and even the option of an automatic or in this case a semi-automatic shotgun or the standard pump action shotgun.  You will pick up weapon options such as: rifle, assault rifle, crossbow bolts and even a 40 mm grenade launcher.  There are only 3 levels, each with 3 scenes attached to it with variant degrees of difficulty.   One thing to be aware of is the lag between each new screen of zombie fighting and your character walking along.  You discharge an accidental round too early or throw off your concentration.   There are survivors you can save from the shambling dead and gain massive points for, or you can waste them and get a negative 120 points.  Dad was a bit trigger happy so oops.


The other two staples of the game are called free play game (meaning no story arc just shooting the dead and advancing) and horde game (this portion just means wave of death ranging from 2 to 6 zombies per screen)

Bottom line is this would be a fun game from anything of blowing off steam or just a party game of passing the gun around to the next person to play.  I am going to have to say I had a blast playing this.