Tuesday, January 28, 2014

PC Games I am Playing Week: Wolfenstein

Welcome back sports fans to Day 3 of PC Games I am Playing Week.  This next video game has history to it dating as far back as 1981.  Castle Wolfenstein was created by Muse Software for the Apple II then last was developed for MS-DOS, Atari and even the Commodore 64.  Starting the trend of side scrolling shooter games and paved the way for a sequel Beyond Castle Wolfenstein you were required to use stealth and think about your objectives.  Moving   in 1992 Wolfenstein 3D, the FPS was truly given life as you play a WW2 Allied spy attempting a jail break from the Nazi prison under Castle Wolfenstein.  After 10 levels of so so graphics we could even through down with a Nazi power armored Hitler.  Of course he has about 4 chain guns strapped to the armor.  Wolfenstein 3D easily dominates the scene causing a stir in even consoles games of Super NES, 3DO and Atari Jaguar.  Now as exciting as that all sounds I was actually enjoying the 2009 version where our hero, William “B.J.” Blazkowicz is back, kicking Ratzi butt and obverting yet another plot by the Reich to take over zee world.   This is Wolfenstein.


Ho boy did I get on the wrong boat.

Blazkowicz: OSA Headquarters.  This is Agent B.J. Blazkowicz.  Wake up the spoiler. Tell him we have to meet as soon as I land.










In this incarnation we see a battleship getting ready to deploy missiles to hit London and BJ is right in the middle of fleeing when a medallion he lifted starts glowing, the goosesteppers open up on him when the medallion projects a shield blocking the gunfire then channels this incalculable power that vaporizes the gunmen.   Snazzy accessory for any globe hopping hero, I wonder if Dr. Jones would have used that one.   Stealing a Mezzerschmitt and high flying away before the ship explodes Blazkowicz is left to ponder what origins this miraculous medallion came from.   Investigations conclude that the SS is busy researching the people of Thule where the first civilization to contact another dimension known as the Black Sun.  Blazkowicz’s mission is to prevent the Nazis of crossing over to this dimension to build a super weapon that would ensure their victory in the war.

Handy freedom fighter this fellow.
















Now we can discuss the game play itself.  The game play is pretty straight forward standard WASD as movement controls, R getting the reload program and I personally liked G for grenade rather than a cycle through search like Jedi Knight II.  The mouse sensitivity needs to be calibrated by you in order to do a bit better with long range sniping, the typical FPS POV is standard but with some impressive graphics thanks to an upgraded version of Tech 4 game engine.  with depth in shadow, post-processed effects offering a unique look at the physics of the supernatural realm called the Veil, you can stop time, move around objects in the real world or defeat enemies that had an almost impervious shield.



With the classification of science fiction-horror FPS this version was co-developed by Raven Software, id Software, Pi Studios and Endrant Studios.   Lot of cooks in the kitchen didn’t spoil the soup this time around.  This single-player game is also fitted to be a Multiplayer option for those interested but there were more than a few patches needed to get it on track.  Methinks a few folks got sacked because of it.  With its bloody gore, violence levels and a bit of harsh language it is really the parents’ call on whether little Johnny or Suzie can play it.  My nephew has a blast with it and he is all of 12.   Think on that. 

Oh great, Hydra joined as well.

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