Howdy all and welcome to Day 4 of Free-to-Play. Well yesterday was my birthday and my girlfriend was insistent on not working on said day so I felt the same and skipped the blog. So with that in mind, I decided to give today a whirl. The tagline for this game was too funny and I could not resist. Can you survive 1000 rooms of cute terror? Or will you break once the cuteness starts to fade off and your running for your life from the unspeakable hideous being that shake and writhe in bowels of this house? This is Spooky's House of Jump Scares.
|Ah!!!! a note!|
As you dare to brave this journey, you recall the legends told of this dilapidated mansion upon the hill a blanket of darkness over the town. No real history has ever been recorded and even the oldest residents of this town can true really remember the beginnings of the mansion.
Hailing from Lag Studios our protagonist is a history nut you hearken up the mountain to the mansion, hoping to bring light to the history of this house of darkness.
Themed by horror, this first person player allows for free roaming around this manor of madness giving it a simplistic control in the standard W,A,S,D on the keyboard with SPACE bar to open door and skim through notes. Given the usual health and stamina bar on the top left of your screen. The right hand side is a room counter keeping track how many rooms you have been through. SPACE bar also is used for an axe you carry.
|Heavens, its... a torch-lit hall.|
The house seems to be almost random with the exception of a room intended storyline. Notes are scattered throughout the rooms, each one give a crucial part of the story.
For the first 50 some odd rooms the only real issue or threat is Specimen 1( a bright green ghost shaped like some sort of teardrop with a few tentacles) and it bounds through the walls in irregular intervals. The funniest part of this all is it is a cardboard cutout of a creature but appears in different forms such as: a blue spotted ghost, a skeleton with arm stretched out like a zombie, a purple, cloud-like creature, a brown cup filled with coffee, an ice cream cone and a distorted green creature with a bloody skull.
A Wolfenstein style game with corridors that seem endless with the same pixelated doors with these grey stone walls. Specimen 2 (a semi-solid humanoid with some bright green with a gel substance on its body, its face lacking lips and showing a row of sharpen teeth with no legs or feet with slime dripping off of it.
As the room continue on, the creatures get more disturbing. Between puzzles, guesses and armed only with an axe, you need to pay attention to all notes and hits the game offers, grab some scrap paper to jot a few notes. Just in case. Can the game be solved? Is there really an end to it?
Give it a chance and find out yourself.
|Ghost girl manifested!|