Okay and welcome to Day 1 of The Return of the N64. I thought we should get some of the system's better known titles out there so we can do some serious nerding out. With the love of the films coming to life on the big screen, it was only natural that the tactical approach to his novels would make way for games. The late author Tom Clancy (The Hunt for Red October, Red Storm Rising, Patriot Games, Net Force, Splinter Cell, Rainbow Six and Ghost Recon) with more than 50 titles under his belt paved the wave for this tactical shooter. This is Rainbow Six.
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Tactical Shooter or Soldier Sim, is any game requiring caution, care cooperation, planning and execution striving for realistic approaches and scenarios. Now I know the sim hack and slashers have no idea of any of these terms given they are gutting werewolves on Bloodborne or battling the forces of darkness in Dark Souls and Dark Souls II but, some folks like to work together as a team and take out opponents as a unit.
Developed by Red Storm Entertainment(now Subsidiary of Ubisoft) for the PC in 1998, its original inception of the multi-national NATO covert special forces teams consisting of USA, UK, Spain, Canada, Italy, France, Germany and Israel. The concept was one director and one deputy director with missions planned and executed. Total black ops and off the books. The game takes off so well that an expansion is made and low and behold it is made for Mac, Nintendo 64, PlayStation, Dreamcast and even Game Boy Color.
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Using stealth and simple breaching tactics for walls, doors and windows rather than mowing down everything and anything in your path, sadly only a two player co-op but overall still as enjoyable as the PC.
The sound effects are completely believable, the weapons ratings are awesome and the graphics are a product of their time and frankly still hold up well enough. There is no magic re-save button, you lost a man in your group, that guy is dead. The N64 version controls are a bit more simplistic than I was used to doing the PC and sadly playing it on Playstation but that is okay. Cutting down on the complexity of controls means more focus on the game and levels.
Caution is key. That terrorist who just passed by you as you crouch in the darkness, maybe he has decent hearing. You don't know for certain. While games like GoldenEye allowed more head-on gunplay and healing, this game gives you a one shot one kill option. Take them out quietly and effectively. Flashbangs are your friend when you have to go hot and heavy (Man, that still sounds dirty) causing your enemies to be blind and deaf at the same time.
The downsides are the c-buttons are used to move. Analog stick used to aim so now you feel like you are in Turok but give it a few tries and you will be dead on. Almost that tank steering effect of Resident Evil but it can't be helped, only through trial and error will you perfect it. Loyal to the PC game and its source material I had a blast playing this considering I have downgrade or mod a version for the PC.